Global Market for Digital Signage Systems is Projected to Reach US$33.3 Billion by 2020
Growing Advertising Budgets Drives the Global Market
for Digital Signage Systems, According to New Report by Global Industry
Analysts, Inc.
GIA announces
the release of a comprehensive global report on Digital Signage Systems markets.
Global market for Digital Signage Systems is projected
to reach US$33.3 billion by 2020, driven by opportunities in
marketing and advertising, and technology developments such as interactive, touch
screen displays and NFC capabilities.
Newspapers,
magazines, radio, and television have been traditional means of disseminating
information, and news. Technology developments over the years have helped
redefine mass communication by revolutionizing the way in which organizations
can relay information to large segments of population at the same time. Advanced
technologies that have emerged over the years have enabled dynamic information
delivery, and have accelerated the pace at which information can be delivered
to target audiences. Digital signage system is one such progressive advancement
that combines power of digital displays such as LCDs and LEDs with efficient
content management and digital media distribution systems. Digital signage is a
specialized form of silvercasting where digital multimedia content such as
images, video, and streaming media can be displayed at public places for
advertising or information purpose. Evolving since mid-90s, digital signage
systems now represent one of the most potent channels for displaying media at
key public spaces such transit points, stadiums, museums, retail outlets, and hotels
& restaurants, among others.
Growth and acceptance
in the market is driven by the ability of digital
signage to use vibrant, media-rich messages to attract right audiences. Digital
signs for Digital-Out-of-Home Advertising (DOOH) especially flaunt the
potential to enable advertisers to reach consumers at multiple touchpoints,
context and environment thus amplifying the advertising impact. Constant
bombarding of consumers with advertising media content at Point-of-Sale, Point-of-Wait,
and Point-of-Transit, help target consumers with media content all through the
day. Public places, such as, train stations, subways or bus stops/shelters, also
prove to be typical areas where digital signage systems can be used to target the
right audience. The amplification of marketing impact made possible through
this medium provides a high return on investment (ROI) and thereby a business
case for these systems. Digital signage systems are best suited for in-store
promotion and for building brand identity.
Continued
penetration of digital signage as an effective advertising platform for dynamic
two-way communication, will be supported by effervescent innovations in affordable,
flat-panel display panels, and development of interactive displays, augmented
reality, gesture control, and built-in digital signage social network. Near-Field
Communications (NFC) technology is also helping revolutionize the way audience
interact with digital signage systems thereby improving their overall marketing
impact. Advent of hybrid digital signage systems wherein digital signs are
augmented with the interactivity of digital kiosks will further benefit market
prospects in the coming years.
As stated by
the new market research report on Digital Signage Systems, the United States represents
the largest market worldwide. Asia-Pacific, with a CAGR of 23.9% over the
analysis period, ranks as the fastest growing market led by factors such as increasing
ad spending by businesses, burgeoning retail sector, and growing government budgets
for improving the public communication infrastructure. Digital Signage Software represents the
fastest growing product market driven by the rising prominence of analytics.
Key players
covered in the report include Barco N.V., BrightSign LLC, Daktronics Inc.,
Dynasign, Extron Electronics, Four Winds Interactive LLC, LG Corporation,
Nanonation Inc., NEC Corporation, NEXCOM International Co. Ltd., Samsung
Electronics Co. Ltd., Scala Inc., Sharp Corporation, SIIG Inc., and Sony
Corporation, among others.
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