The Global Market for Mobile Augmented Reality (MAR) Apps is Projected to Reach $3.9 Billion by 2020
Rapid Proliferation of
Mobile App Stores Drives the Global Mobile AR Apps Market, According to a New
Report by Global Industry Analysts, Inc.
GIA launches comprehensive
analysis of industry segments, trends, growth drivers, market share, size and
demand forecasts on the global Mobile Augmented Reality (MAR) market. The
global market for Mobile Augmented
Reality (MAR) Apps is projected to reach $3.9 billion by 2020,
driven by rising smartphone and tablet penetration offering richer media and
gaming experience through MAR Apps and rapid proliferation of mobile app stores.
Defined as the integration
of virtual data into the real world for enhancing physical and sensory
perception, Augmented Reality (AR) represents one of the most interactive and
digitally versatile innovations of the 21st century. As software applications designed
to make mobile phones or tablet PCs display real world with augmented elements
through the device’s camera allowing information to be manipulated and seen
like never before, mobile augmented reality (MAR) applications are proving to
be key enhancers of mobile augmented reality experience. By enabling
smartphones to scan and recognize images, objects or places and display
augmented and context rich data and information on their screens, mobile
augmented reality apps is forecast to find revolutionizing applications for
consumer, industrial/manufacturing, retail (e-commerce and m-commerce),
infrastructure, and enterprise sectors, among others. Strong growth is
projected for the global MAR apps market with market participants focusing
squarely on research and development to break into new application areas and
possibilities. Investments in new app development, innovation, and expansion of
digital services are poised to benefit market adoption.
Future
growth in the market will be driven by growing investments in Google glasses
& other Smart AR glasses; and spiraling demand for MAR
gaming apps. Also poised to drive market demand are technology advancements
in smartphone’s computational capability that will drive location-based AR;
rising demand for medical AR apps supported by the increasing prominence of
preventive healthcare; robust demand for smartphones and tablets; expanding
mobile subscriptions worldwide; and developments in high-speed networks for
supporting new applications possibilities for Mobile AR. Other important
factors benefiting market expansion include drop in app prices, growing
popularity of free ad-funded and freemium MAR apps, and increasing focus of
mobile service providers on offering dedicated 3G/4G data services, the
experience of which can be significantly augmented through mobile AR apps.
As stated by the new
market research report on Mobile
Augmented Reality (MAR), the United States represents the largest market worldwide,
followed distantly by Europe. Strong penetration of smartphones and media
tablets, particularly iPhone and iPads, is expected to fuel adoption of mobile
augmented reality applications in the United States. The country also
represents the fastest growing market with a projected CAGR of 54.3% over the
analysis period.
Key players covered in the
report include Apple Inc., Augmensys GmbH, Augmented Pixels Inc., Aurasma, Apparmo
Ltd., Augment, Blippar, Layar Inc., Catchoom Technologies S.L., Cimagine Media
Ltd., DAQRI, Google Inc., Niantic Labs, Gravity Jack, Hunter Research and
Technology, LLC, LM3LABS Corporation, Marxent Labs, Mollejuo Software, Inc., Mybrana
Network S.L., Occipital Inc., Seabery Soluciones, SeeMore Interactive Inc., ViewAR
GmbH, VividWorks Ltd., Wikitude
GmbH, and Zappar Ltd., among others.
The research report titled
“Mobile
Augmented Reality (MAR): A Global
Strategic Business Report”, announced by Global Industry
Analysts, Inc., provides a comprehensive
review of industry trends, growth drivers, market share, market size, product
launches, mergers, acquisitions and other strategic industry activities. The
report provides market estimates and projections for all major geographic
markets including the United States, Canada, Japan, Europe (France, Germany,
Italy, UK, and Rest of Europe), Asia-Pacific, and Rest of World. App categories
analyzed for the global market include Enterprise Apps, Games Apps, Location-based Search Apps,
and Others.
Global Industry Analysts, Inc. 6150 Hellyer Ave., San Jose CA 95138, USA,
All Rights Reserved.
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